Electronic Arts Overview

  • Founded
  • 1982

Founded
  • Status
  • Public

  • Employees
  • 12,900

Employees
  • Stock Symbol
  • EA

Stock Symbol
  • Investments
  • 60

  • Share Price
  • $127.42

  • (As of Monday Closing)

Electronic Arts General Information

Description

EA is one of the world's largest third-party video game publishers and has transitioned from a console-based video game publisher to the one of the largest publishers on consoles, PC, and mobile. The firm owns number of large franchises, including Madden, FIFA, Battlefield, Apex Legends, Mass Effect, Dragon's Age, and Need for Speed.

Contact Information

Website
www.ea.com
Ownership Status
Publicly Held
Financing Status
Formerly VC-backed
Primary Industry
Entertainment Software
Other Industries
Movies, Music and Entertainment
Stock Exchange
NAS
Primary Office
  • 209 Redwood Shores Parkway
  • Redwood City, CA 94065
  • United States

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Electronic Arts Stock Performance

(As of Monday Closing)

Stock Price Previous Close 52 wk Range Market Cap Shares Average Volume EPS
$127.42 $127.28 $108.53 - $142.79 $34.9B 274M 2.55M $3.73

Electronic Arts Financials Summary

In Thousands,
USD
TTM 31-Dec-2022 FY 2022 31-Mar-2022 FY 2021 31-Mar-2021 FY 2020 31-Mar-2020
EV 33,813,483 34,526,429 33,308,935 24,484,675
Revenue 7,377,000 6,991,000 5,629,000 5,537,000
EBITDA 2,059,000 1,621,000 1,219,000 1,602,000
Net Income 1,039,000 789,000 837,000 3,039,000
Total Assets 13,470,000 13,800,000 13,288,000 11,112,000
Total Debt 1,952,000 1,959,000 1,952,000 1,065,000
Public Fundamental Data provided by Morningstar, Inc. disclaimer

Electronic Arts Valuation & Funding

Deal Type Date Amount Valuation/
EBITDA
Post-Val Status Debt

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Electronic Arts Comparisons

Description
Primary
Industry
HQ Location
Employees
Total Raised
Post Valuation
Last
Financing
Details
EA is one of the world's largest third-party video game publishers and has transitioned from a console-based video game
Entertainment Software
Redwood City, CA
12,900 As of 2022
00.000
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0000000000000 000000
New York, NY
0000 As of 0000
00000
000000&0

000000

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0000000000000 000000
Santa Monica, CA
00000 As of 0000
000.00
000 0000-00-00
000000&0 000.00
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Electronic Arts Competitors (27)

Company Name Financing Status Location Employees Total Raised Last Financing Date/Type Last Financing Amount
Take-Two Interactive Software Formerly PE-Backed New York, NY 0000 00000 000000&0
0000000000 0000000 Formerly PE-Backed Santa Monica, CA 00000 000.00 000000&0 000.00
0000000 Formerly VC-backed Seoul, South Korea 0000 00.00 00000000 00.00
000000 Corporation Seongnam-si, South Korea 0000 00000 000000000 00000
0000000 0000000000 Corporation Saint-Mande, France 00000 00.000 00000000000 00.000
You’re viewing 5 of 27 competitors. Get the full list »

Electronic Arts Patents

Electronic Arts Recent Patent Activity

Publication ID Patent Title Status First Filing Date Technology (CPC) Citations
US-11623145-B1 Anti-peek system for video games Active 13-Dec-2021 000000000 00
US-20230114325-A1 Seamless image processing of a tiled image region Pending 12-Oct-2021 000000000
US-20230065298-A1 Spectator system in online games Pending 02-Sep-2021 000000000 0
US-20230063652-A1 System for multiview games experience Pending 02-Sep-2021 0000000000 0
US-20230066897-A1 Generating visual assets for video games Pending 01-Sep-2021 G06T17/10
To view Electronic Arts’s complete patent history, request access »

Electronic Arts Executive Team (104)

Name Title Board Seat Contact Info
Andrew Wilson Chief Executive Officer & Chairman
Chris Suh Chief Financial Officer & Executive Vice President
Laura Miele Executive Vice President & Chief Operation Officer
Byron Beede Senior Vice President & General Manager - Battlefield
Samantha Ryan Senior Vice President & Group General Manager
You’re viewing 5 of 104 executive team members. Get the full list »

Electronic Arts Board Members (13)

Name Representing Role Since
Andrew Wilson Electronic Arts Chief Executive Officer & Chairman 000 0000
Heidi Ueberroth Electronic Arts Board Member & Member of Compensation Committee 000 0000
Jeffrey Huber Self Board Member 000 0000
Kofi Bruce Self Board Member 000 0000
Luis Ubinas Electronic Arts Board Member & Chairman of Nominating and Governance Committee 000 0000
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Electronic Arts Signals

Growth Rate

0.80% Weekly
Growth
Weekly Growth 0.80%, 93rd %
-35.5%. 530%

Size Multiple

219x Median
Size Multiple 219x, 100th %ile
0.00x 0.95x. 413Kx

Key Data Points

Twitter Followers

5.5k

Similarweb Unique Visitors

15.0K

Majestic Referring Domains

314

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Electronic Arts Investments & Acquisitions (60)

Company Name Deal Date Deal Type Deal Size Industry Lead Partner
000000000 20-Sep-2021 0000000000 00.00 Entertainment Software 000000 00
000000000 000 05-May-2021 0000000000 Entertainment Software
000 000000 03-May-2021 0000000000 000 Entertainment Software 000000 00
00000000000 18-Feb-2021 0000000000 00.00 Entertainment Software 000000 00
Bunch (Entertainment Software) 05-Aug-2020 Early Stage VC 000.00 Entertainment Software
You’re viewing 5 of 60 investments and acquisitions. Get the full list »

Electronic Arts Subsidiaries (4)

Company Name Industry Location Founded
Respawn Entertainment Entertainment Software Sherman Oaks, CA 2010
000 000000 Entertainment Software San Francisco, CA 0000
00 0000000 0000000 Entertainment Software Stockholm, Sweden 0000
00000000000 Entertainment Software Southam, United Kingdom 0000
To view Electronic Arts’s complete subsidiaries history, request access »

Electronic Arts ESG

Risk Overview

Risk Rating

Updated August, 23, 2022

10.33 | Low Risk

Risk Scale

A lower score indicates better sustainability

Negl

0-10

Low

10-20

Med

20-30

High

30-40

Severe

40+

Exposure

Exposure refers to the extent to which a company is exposed to different material ESG issues

00.00

Management

Management is related to actions taken to manage ESG issues

00.00

Peers Analysis

Peer performance insights compare the company’s ESG performance to the performance of selected peers to help inform future ESG decisions and drive internal performance improvements.

Global

Covered Companies

00 of 15,480

Rank

0.0

Percentile

Software & Services

Industry

0. of 1,088

Rank

0.00

Percentile

Entertainment Software

Subindustry

0. of 65

Rank

0.0

Percentile

To view Electronic Arts’s complete esg history, request access »

Electronic Arts Exits (5)

Company Name Exit Date Exit Type Exit Size Status Buyers
0000 21-Jul-2007 0000 00000 Completed
  • 0000000000 0000
000000 00000000000 20-Jun-2006 000000000000000000 0000 Completed
  • 0000000000 0000
0000000 0000000000 20-Dec-2004 000000000 00000000 00000 Completed
  • 0000000000 0000
00000000 0000 20-Jun-1996 00000 00000 00 00.00 Completed
  • 2 buyers
NovaLogic 09-May-1995 Corporate Completed
To view Electronic Arts’s complete exits history, request access »